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Official Try out our battle pass sample using Unity Gaming Services Use Cases

Discussion in 'Cloud Save' started by BenjiM_Unity, Apr 27, 2022.

  1. BenjiM_Unity

    BenjiM_Unity

    Unity Technologies

    Joined:
    Aug 8, 2017
    Posts:
    163
    Looking to get through the ramp-up process faster with access to working examples? The Unity Gaming Services (UGS) Use Cases are a collection of samples designed to show you how you can use multiple UGS products to solve common game development challenges.

    Samples include: Loot Boxes, Loot Boxes With Cooldown, Starter Packs, Seasonal Events, A/B Testing Level Difficulty, Cloud AI Mini Game, Command Batching, Battle Pass, Rewarded Ads With Unity Mediation, and Daily Rewards.

    One of the tools used in the battle pass sample includes Cloud Save as it allows the player’s season progress to be stored in a flat key-value system. Let me know if this helps you get started: Try out our battle pass sample using Unity Gaming Services Use Cases