Hello, Our company is using asset bundle system provided by Unity. We are using Cloudflare as a CDN. Almost everything works fine but we are struggling with troubles in Turkey on IOS platform. Almost all players from there have corrupted data downloaded. We are getting hashes from main manifest and trying to get bundles from cache but it returns null (again, that problem is only in Turkey IOS). Bundles are downloading via HTTPS. Maybe somebody had this issue in past?