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Trouble with cloth simulation on human avatar

Discussion in 'Getting Started' started by Narendraom, Jul 31, 2015.

  1. Narendraom

    Narendraom

    Joined:
    Jul 8, 2015
    Posts:
    35
    Hello all

    I am working on cloth simulation and trying to simulate cloth on human avatar. I have a simple humanoid model and working with Kinect. i am controlling model animation by Kinect. Kinect is working fine. My problem is that when i added a custom mesh to this avatar and add physics cloth to this mesh cloth is not working properly with bones, i have added cylinder colliders to bones but still the problem exist. Cloth is working but not in proper way.Sometimes it shrink and sometimes stretched more and i want a stable cloth like this video. what i have done you can see on this video.

    Thanks in advance if any one help me.