Ok, so I've got a block right now, I have a whole world built up in concept and every feature I want in my game planned out and thought out, been thinking of this game for years now and been wanting to finally build it, hell i just want to play it, its my ideal game and no one else is making it so I might as well do it myself. I'm running into the problem of where to start, I know what code I need to write and how to write it, what assets i need and everything, but i just don't know how i should start building this game, I'm kind of trying to keep it under wraps because this will be a first of its kind sort of game and if I can pull it off it has potential to be the next big indie game....its a huge undertaking for an indie solo dev but its execution is rather simple, at least the base build would be...I'm just struggling with where to start to begin putting everything together, should I first create simple assets I can edit as I go so I can build off of it, should I just start with basic assets and build my source code first? so I'm at that point where I have so many starting points and things to put together and do that i have a mental block as to where to start actually building. Anyone have any advice or suggestions where to start? [edit:] so I did watch the tutorials in that where to start topic, I didn't realize it was mostly what I'm looking for here, but still not sure where to start to begin building the game beyond those tips and tricks...anyone else have this problem?