I've been trying to set up Cloud Diagnostics to automatically send us crash details when they happen. Added the service to the Unity project and enabled Cloud Diagnostics there and in the dashboard, and added a force crash button just to test. Regardless of whether I'm in editor or in a build however, nothing is ever reported. Haven't gotten it to work a single time. The project is using Unity 2017.4.17f1 with a personal license. The forced crash is just using Application.ForceCrash(0). Any help here?