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Trouble lighting building windows

Discussion in 'World Building' started by VboxVR, Aug 16, 2018.

  1. VboxVR

    VboxVR

    Joined:
    Jul 19, 2018
    Posts:
    1
    Good Day Community.

    I hope this question doesn't come across as stupid, I'm fairly new to game dev and I have a city scene that's night time. The problem I'm having is with lighting up the windows of the buildings. I'm really not sure how to go about this because obviously using actual lights would be really expensive in a city scene.

    Please make me look stupid. I really feel like this is a super dumb question and the answer should be fairly simple I'm guessing?

    Thanks in Advance :)
     
  2. Omniglitch

    Omniglitch

    Joined:
    May 29, 2017
    Posts:
    37
  3. the_Bad_Brad

    the_Bad_Brad

    Joined:
    Nov 2, 2014
    Posts:
    278
    Use this nice free asset called MK Glow Free. Search it in the asset store and the read manual so you know how to set it up.

    I use MK Glow/ Self-Illumin shader for the windows.

    Here I am using it on my scene to light windows it has a glow too which is nice for foggy environments.
    Screenshot_20180821_120631.jpg