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Trouble adding Renderer Features to a Forward Renderer asset (LWRP)

Discussion in 'Editor & General Support' started by KappaTheKid, May 10, 2019.

  1. KappaTheKid

    KappaTheKid

    Joined:
    Sep 9, 2016
    Posts:
    6
    So I was following some Brakeys tutorial and around 2:59 he presses the + (plus) icon in 'Renderer Features' so he can add an element (Render Objects), however when I press the + icon, nothing happens, I can't add a new element, so I'm unable to get it working:
    rend1.PNG

    I can also set the Inspector to debug mode, and increase the size of the Renderer Features list, but the feature isn't really created:
    rend2.PNG

    And it logs this error:
    rend3.PNG

    Then if I go back to Normal Inspector mode, the - (minus) sign won't work either:
    rend4.PNG
    And I have to right click the element and select Delete Array Element.

    Is there a way to fix this myself?

    I'm using:
    Windows 10
    Unity 2019.1.1f
    Core RP Library 5.7.2
    LWRP 5.7.2
     
    Emanx140 likes this.
  2. Jevsevar1

    Jevsevar1

    Joined:
    Sep 26, 2017
    Posts:
    1
    Hi KappaTheKid, I ran into the same issue. I was able to resolve the issue by updating the LWRP to the newest version (5.13.0). I am using Unity 2019.1.3f1 on Mac.

    Hope that helps!
     
  3. DarkLordGame

    DarkLordGame

    Joined:
    Mar 3, 2019
    Posts:
    2
    Hi Everyone,
    This bug seem to happened again 6.5.3 the current latest one. Any idea?
     
  4. DarkLordGame

    DarkLordGame

    Joined:
    Mar 3, 2019
    Posts:
    2
    Seem to fixed on 6.9.2
     
  5. zenithar

    zenithar

    Joined:
    Jul 19, 2017
    Posts:
    1
    i know this is bit old , but the solution is very simple, after creating your costume forward renderer, drag it to your visual studio, search for the sentence (renderer blah blah []), and change it for example to renderer[1], save it go back to unity and you will see the features has been added, for future references
     
    adamWon likes this.