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Trippy graphics glitch in build only

Discussion in 'General Graphics' started by atticdweller, Sep 17, 2020.

  1. atticdweller

    atticdweller

    Joined:
    Nov 24, 2015
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    3
    Working on a VR experience that has multiple large models. Making builds on one specific model causes pretty crazy graphical glitches. Hard to find any other references to this graphics glitch. The scene still works it just looks insane. Here is a screenshot of what it looks like in game:


    Any help would be appreciated.
     
  2. McDirty

    McDirty

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    Oct 11, 2014
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  3. jamespaterson

    jamespaterson

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    Jun 19, 2018
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    Out of interest can you post what the scene looks like when not glitched please? Maybe a shader variant issue?
     
  4. atticdweller

    atticdweller

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    Nov 24, 2015
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    For the random person in the future that is having this exact issue. This bug is the 4gb resource limit being hit. I resolved it by setting all of my textures to use crunch compression. The Unity suggested solution is to use Asset Bundles each with a size less than 4gb.

    @jamespaterson I can't share an undistorted image, but what it looks like in editor is a photorealistic 3d model of an aircraft cockpit.
     
  5. jamespaterson

    jamespaterson

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    Ah! Thanks for the info and good luck with your project
     
  6. jamespaterson

    jamespaterson

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    Fyi another option for the 4gb limit is to split your scene up and load additively i think, if that is an option for you.