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Tried all the ways but can't do it!

Discussion in 'Scripting' started by JKMS, Jul 11, 2015.

  1. JKMS

    JKMS

    Joined:
    Nov 1, 2014
    Posts:
    37
    I unfortunately clicked on this video and it made by day interesting . I don't know scripting and im a beginner to Unity3D , I have Unity 5.1 , I would like to have a tutorial on getting this effect . I took forward to this topic and will be appreciating to all your positive comments.

    Thankyou
     
  2. JKMS

    JKMS

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    Nov 1, 2014
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    I need to shake the camera like in that video while RUNNING .
     
  3. magnite

    magnite

    Joined:
    Dec 12, 2012
    Posts:
    125
    For one, you should really look into learning scripting and the basics of programming before you start anything too math or outside class/function reliant like this. This way you are more prepared for the paths you may need to take.
    https://unity3d.com/learn/tutorials/modules/beginner/scripting

    Second, the Unity Characters package includes a script called "HeadBob.cs", I would recommend importing this and looking through it to try to understand the pieces of it. Then work on getting this to work with a character movement script.
     
  4. JKMS

    JKMS

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    Nov 1, 2014
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    @Magnite7 I am medium at scripting and I hate to ask it here , I tried my best to do this but my works were failed . So ,please someone tell me how can I get that effect .
     
  5. JKMS

    JKMS

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    Also I checked that package and found that its for FPS , I need the head bob script for TPS .
     
  6. chubbspet

    chubbspet

    Joined:
    Feb 18, 2010
    Posts:
    1,220
    I have done this in a simplified version in the past by placing the main camera in an empty gameobject, animating that gameobject with the bobbing effect and then control that animation from code - this is also very processor friendly. If you don't want to go that route, look into Quaternions and Lerp.