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Tricky FBX export question for experienced Users.

Discussion in 'Asset Importing & Exporting' started by netpost, Feb 28, 2020.

  1. netpost

    netpost

    Joined:
    May 6, 2018
    Posts:
    388
    Hi,

    My destination 3D software require a simple FBX file to import the CGI data animation and camera positions.

    I tried using the unity FBX exporter to export object animation but, my destination 3D software does not import any animation when importing the CGI data from the FBX file.

    My goal is to be able to export the animation from unity objects or particles ( for example a flock of birds or group of bees) and use the CGI data in my destination software to assign the sound to each of the bird or bee automatically.
    The software i am using is Sound Particles and it allows to import FBX CGI data and assign them to sound
    automatically.

    I know this is a hard question but any help would be appreciated! Thank you.