Hi, Recently I have upgraded my unity project to 2020.3.0f1 version from 2018.2.16f1. After that I've converted into HDRP from Built-in render pipeline. However, I noticed that my trais count got increase massively. I do not understand why this was happened. Can anybody help me to understand the reason behind it or is there anything I am missing in HDRP settings. Thank You!!