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Triangulate vertices in 3d space ?

Discussion in 'General Graphics' started by Rajawat, Nov 17, 2017.

  1. Rajawat

    Rajawat

    Joined:
    Oct 1, 2016
    Posts:
    25
    Given set of vertices in 3d space , how can i triangulate them so that I can draw them in Unity ?
    Triangulator doesn't work as it cater to 2D space.
    How does Unity internally triangulate when a model with faces having more than 3 vertices are given to Unity?