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Tree Shaders Pack 2

Discussion in 'Assets and Asset Store' started by UnityLighting, Apr 6, 2024.

  1. UnityLighting

    UnityLighting

    Joined:
    Mar 31, 2015
    Posts:
    3,913

    A set of semi-realistic Bark (trunk) and Leaves shaders for all tree models from every software with Translucency and Wind support for both bark and leaves. Supports all pipelines and platforms with the maxed out performance even on most low-end mobile devices without any performance lost


    Using this shaders you can achieves to a realistic vegetation rendering even on low end platforms and URP


    Supports all vegetation types from grass to trees that are made by every tool or software


    Support global and local wind effects


    Support translucency effect for leaves


    Multi pipelines support with a same result and quality

    => Features:


    - Don't needs vertex colors (works on all tree models)


    - Also supports the vertex color for leaf local wind


    - Maximum performance (zero cost)


    - 6 shaders for all platforms and pipelines


    - Translucency support for all pipelines


    - Optimized and semi-realistic wind effect (global and local)


    - Global wind controller component


    - Wind and translucency controller UI


    - Realistic sample scene and tree models + Grass


    - Amplify Shader Editor source
     
  2. UnityLighting

    UnityLighting

    Joined:
    Mar 31, 2015
    Posts:
    3,913
    Hi

    I think you are working in HDRP

    for HDRP you need to add a Diffusion profile into your material

    Download attached file

    HDRP_TSP.jpg
     

    Attached Files:

  3. UnityLighting

    UnityLighting

    Joined:
    Mar 31, 2015
    Posts:
    3,913