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Tree Problems {Please Help}

Discussion in 'Editor & General Support' started by ArrayCS, Sep 19, 2017.

  1. ArrayCS

    ArrayCS

    Joined:
    Sep 18, 2017
    Posts:
    29
    So i'm making a horror game. horror games usually have trees. i'm using bigtrees and when i add a mesh collider to stop the player from being able to walk through them i get this error message
    Failed getting triangles. Submesh 2 has no indices. Mesh asset path "Assets/Standard Assets/Tree Creator/Trees/BigTree.prefab" Mesh name "Mesh"
    UnityEngine.GUIUtility:processEvent(Int32, IntPtr)
    If i need to put anything else here please reply