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Tree flicking.

Discussion in 'General Graphics' started by GiftedMamba, Feb 5, 2018.

  1. GiftedMamba

    GiftedMamba

    Joined:
    Feb 25, 2017
    Posts:
    46
    Hi all.
    I have strange flicking on trees when my character is moving. I suppose this happens because of cutout shader on trees, but I don't see this effect in videos from the asset store. I've tried using various trees, but on each of them I see this strange effect.

    Can anyone tell me, how to fix this problem?

    I added video, you can see this flicking in 1080p
     
    Last edited: Feb 5, 2018
  2. McDev02

    McDev02

    Joined:
    Nov 22, 2010
    Posts:
    664
    Adjusting mipmap settings might help a bit. There are numerous settings that affect the alpha channel for instance. If you can even try reducing texture size for the leaves.
     
  3. neoshaman

    neoshaman

    Joined:
    Feb 11, 2011
    Posts:
    6,493
    Some people adjust the cut out to be broader when away and interpolate back to normal value when coming closer. It create "fuller" leaves converage.
     
  4. bgolus

    bgolus

    Joined:
    Dec 7, 2012
    Posts:
    12,329
    Or try enabling the "Alpha as Coverage" setting on the textures.