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Tree Creator HDRP

Discussion in 'Graphics Experimental Previews' started by ILonion, May 2, 2018.

  1. ILonion

    ILonion

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    Last edited: May 2, 2018
  2. hippocoder

    hippocoder

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    This is expected for a preview. HDRP isn't due for release until 2018.3 and will only work with the HD Lit shaders for now.

    This is not a beta issue so I have moved the thread to graphics experimental previews.
     
  3. ILonion

    ILonion

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    Thank you!
     
  4. rz_0lento

    rz_0lento

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    Wait, have they said it could work on regular shaders too at some point? I thought it was more of intentional limitation to allow only shaders designed for it.
     
  5. ILonion

    ILonion

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    Hello,
    2018.3 released.
    Any news?
     
  6. hippocoder

    hippocoder

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    It's an intentional limitation, sorry I referred to the terrain itself and vegetation rendering. We got the terrain shader for HDRP in time for 2018.3 - for vegetation rendering, this will take longer - I have no idea when, sorry. I had expected them to ship at least a simple set but it wasn't the case, just terrain only.

    For Speedtree etc, or 3rd party, we're at the mercy of waiting up until 2019.3 - official HDRP launch period - before we can actually effectively complain. Hopefully movement will happen long before.
     
  7. ILonion

    ILonion

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    Thank you!
     
  8. rz_0lento

    rz_0lento

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    Heh, I don't even remember writing that but yeah, it's almost one year old message :D
     
    hippocoder likes this.
  9. hippocoder

    hippocoder

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    Only caught it due to reply :D
     
  10. GamdineProductions

    GamdineProductions

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    Any expectation when SRP will be out of preview?
     
  11. Realuther

    Realuther

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    The LWRP Will be out of Preview in 2019.1 so The Scriptable Render Pipeline should be out of preview Soon Don't Know For A Fact When it will fully release though, but the HDRP probably wont come out till 2019.3 so we might be waiting awhile.
     
  12. elbows

    elbows

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    I had a go with the github branch they are working on SpeedTree support in, and unlike the last time I tried, it looks pretty close to being ready for an initial release to me (though my testing of it has hardly been thorough at this stage).

    https://github.com/Unity-Technologies/ScriptableRenderPipeline/tree/HDRP/SpeedTree

    That branch is based on HDRP 6.x so 2019.2 is the Unity version required, but they may well backport it to 5.x (2019.1) for all I know.
     
    hippocoder likes this.
  13. hippocoder

    hippocoder

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    Time for hippo to upgrade to 2019.2 then.
     
    hugokostic likes this.
  14. ILonion

    ILonion

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    Last edited: Apr 25, 2019
  15. ROBYER1

    ROBYER1

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    Still wondering when the Tree Creator shaders will be updated for LWRP
     
  16. hippocoder

    hippocoder

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    I haven't a clue if they ever will be. Anything vegetation on Unity's side seems to be on the back burner.
     
  17. ROBYER1

    ROBYER1

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    Sounds like a bit of an incentive to make people use the speedtree plugin instead I guess if that was updated for LWRP
     
  18. AlexanderAlza

    AlexanderAlza

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    I take it the Tree Creator Nature shaders are just as broken for HDRP as it it for LWRP eh? :confused:
    upload_2019-7-18_16-21-59.png
     
  19. ROBYER1

    ROBYER1

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    Last I heard is that they are being made redundant, on newer versions of LWRP/HDRP I think the Speedtree shaders have been set up for SRP, but it is only available on newer versions of unity like 2019.2 beta and 2019.3 alpha
     
  20. gputhread

    gputhread

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    I have hdrp project on 2019.3, any tip to make it work?
    I want animation on terrian custom trees( those in standard assets), can i animate them in 3d and play it through animator on terrian?
     
  21. zeropointblack

    zeropointblack

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    I can change the materials to HDRP Lit, but if i rotate a tree and press undo, they glitch back to purple. what gives?
    is there at least any way to export the meshes to blender and reimport them as a regular mesh file, or anything like that?
     
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