Hi there, I am a student at Old Dominion University and I'm currently working on a project using Unity 3D. The issue I'm having is that when I finish building trees using the Unity 3D Tree Builder and put them in my game environment, the frame rate drops significantly and it slows it down. Why is that? I noticed on your forums that many people have been experiencing this issue as well. Please provide me with the best solution to this matter as I am working on a dead line. Thank you and best regards. M.F. Obeid
The framerate drops because there is a significantly higher number of complex objects for the GPU to render. If you are on a deadline I suggest you read this: Tree Creator Guide