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Bug Transport layer build crash

Discussion in 'Multiplayer' started by chubshobe, Jul 5, 2020.

  1. chubshobe

    chubshobe

    Joined:
    Jun 20, 2015
    Posts:
    52

    Attached Files:

  2. ep1s0de

    ep1s0de

    Joined:
    Dec 24, 2015
    Posts:
    157
    Code (Boo):
    1. Failed to load 'C:/Users/David/OneDrive/Documents/Unity/Builds/2D Multiplayer/2D Multiplayer_Data/Plugins\x86/network.bindings.dll', expected x86 architecture, but was x64 architecture. You must recompile your plugin for x86 architecture.

    you need to compile 2 versions of the plugin

    for 64-bit and 32-bit
     
  3. chubshobe

    chubshobe

    Joined:
    Jun 20, 2015
    Posts:
    52
    How would I do that?
     
  4. ep1s0de

    ep1s0de

    Joined:
    Dec 24, 2015
    Posts:
    157
    The github has the source code for the network.bindings