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Transparent shader and dof

Discussion in 'Editor & General Support' started by idavida, Oct 11, 2019.

  1. idavida

    idavida

    Joined:
    Nov 12, 2012
    Posts:
    29
    Hello,
    I have wanted to use an additive transparent shader and use depth of field for ages and have with my limited knowledge tried everything in either built in renderer, lwrp and universal - but transparent surfaces always give me a hard time and messes with my depth.

    Regardless of performance issues, is there nothing I can do about it?
     
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