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Transparent overlay camera in VR

Discussion in 'General Graphics' started by SprAmir, Oct 13, 2018.

  1. SprAmir

    SprAmir

    Joined:
    May 16, 2018
    Posts:
    9
    Hello Dear Community!

    I have two cameras. One of them the main, and other the additional. I need these cameras to smoothly replace each other through transparency. I know that the usual in Standalone builds this is completely solved by RenderTexture and Canvas, but what should I do with this in VR?

    Somewhere offered simply to use a plane with the RenderTexture on it in front of the camera, but perhaps there is an better solution?

    Thank you very much for your time!
     
  2. SprAmir

    SprAmir

    Joined:
    May 16, 2018
    Posts:
    9
  3. SprAmir

    SprAmir

    Joined:
    May 16, 2018
    Posts:
    9