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Transparency in a RenderTexture with the new process stack

Discussion in 'Image Effects' started by JimWonderDog, Sep 13, 2017.

  1. JimWonderDog

    JimWonderDog

    Joined:
    Sep 12, 2017
    Posts:
    4
    When I add the new render stack with just antiailiasing to a camera that renders to a RenderTexture, transparency is gone. How can I fix this?

    Also the temporal AA simply doesn't work, it clears the whole RenderTexture.

    Edit: Even with legacy ImageEffects I simply cannot put any kind of AA on a RenderTexture without it disabling transparency. Any thoughts?
     
    Last edited: Sep 13, 2017