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Question Transparency artifacts when using High Quality texture settings with Image/Sprite

Discussion in 'General Graphics' started by Accky, May 18, 2023.

  1. Accky

    Accky

    Joined:
    Feb 9, 2016
    Posts:
    5
    Hi, there!

    I'm currently using Unity 2022.2.19f1, and when displaying Images or Sprites with the texture quality set to "High Quality," I'm experiencing transparency artifacts as shown in the attached image. It appears that the background is randomly visible through certain areas.
    ss.png

    I suspect that this issue might be related to the problem described in the following Unity issue: RGBA compression formats cause artifacts in the image with a transparent layer

    Is there any known workaround or solution to avoid these transparency artifacts? I have also attached a reproducible project for reference.

    Thank you for your assistance!
     

    Attached Files: