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Transitions, with triggers and no wait. Please help!

Discussion in 'Animation' started by fwalker, Oct 21, 2019.

  1. fwalker

    fwalker

    Joined:
    Feb 5, 2013
    Posts:
    255
    What am I doing wrong cause this can't be that difficult.

    I am trying to transition from one animation to another. I want the transition to happen immediately after a trigger is set but only if the animation is done playing.
    Instead, it sits there and waits... I have tried checking the Has Exit Time and setting it to 0. I have tried not checking the Exit Time (yes this works but I don't want the animations to be interrupted midmotion)

    The controller looks like this.
    Capture.PNG

    I would add idle states in between but I can't because the object needs to stay at the end of the animation and not reset to another position after the animation is done.

    What am I missing?