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Question Transition Anytime After Exit Time

Discussion in 'Animation' started by clownhunter, Jan 16, 2023.

  1. clownhunter

    clownhunter

    Joined:
    May 26, 2013
    Posts:
    49
    I'm working on a combo system and I currently have a transition from Strike 1 -> Strike 2 with Exit Time set to .35. I also have a transition from Strike 1 -> Exit with Exit Time set to .9. The problem is the player has to press attack before the first transition because otherwise the combo won't continue and it will exit at .9 with the second transition. Is there any way to have a transition happen anytime after Exit Time instead of being evaluated only once exactly when the animation reaches the Exit Time for that transition?
     
  2. clownhunter

    clownhunter

    Joined:
    May 26, 2013
    Posts:
    49