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Transform through animation, not script

Discussion in 'Animation' started by Odd-Redesign, Nov 24, 2013.

  1. Odd-Redesign


    Jul 26, 2013
    Hey there, unity community,

    I'm trying to get this tutorial done and I'm completely stuck. Actually my problem isn't about the code or following his instructions, but with the animations he uses (bought from asset store, I don't know).

    > His walking animations include a transformation in a specific axis. He doesn't need to care about a walking script as unity cares about that completely. My Animations are bound to the center - I made them in blender and was quite confident with making a walking cycle that sticks to it's position. How can I make my animations move into a specific direction?

    When I'm in the inspector my animation stays at the center position. His moves forward even in this window.

    I'd be really really thankful for help.
  2. Dantus


    Oct 21, 2009
    Animate the root bone for the actual character movement.