Search Unity

  1. Improved Prefab workflow (includes Nested Prefabs!), 2D isometric Tilemap and more! Get the 2018.3 Beta now.
    Dismiss Notice
  2. The Unity Pro & Visual Studio Professional Bundle gives you the tools you need to develop faster & collaborate more efficiently. Learn more.
    Dismiss Notice
  3. Let us know a bit about your interests, and if you'd like to become more directly involved. Take our survey!
    Dismiss Notice
  4. Don't miss out on the Unite LA Keynote for the latest information from Unity! Set a reminder!
    Dismiss Notice
  5. Improve your Unity skills with a certified instructor in a private, interactive classroom. Watch the overview now.
    Dismiss Notice
  6. Want to see the most recent patch releases? Take a peek at the patch release page.
    Dismiss Notice

Transform Handles Are Invisible, Can't Move Objects In Editor

Discussion in 'Extensions & OnGUI' started by iEpic, Jun 30, 2014.

  1. iEpic

    iEpic

    Joined:
    Sep 29, 2013
    Posts:
    119
    For some reason when I click on some of my 2D objects there are no transform handles visible and the only way I can move the objects is by editing the inspector values.
    What could be causing this??
     
  2. Dantus

    Dantus

    Joined:
    Oct 21, 2009
    Posts:
    5,668
  3. iEpic

    iEpic

    Joined:
    Sep 29, 2013
    Posts:
    119
    Thanks for the help. I just checked the Gizmos and UISprite was unchecked some how. Now I can move the object in the scene view by clicking and dragging like normal. Thanks!
    Screen Shot 2014-06-30 at 2.24.05 AM.png
     
  4. JEsteras

    JEsteras

    Joined:
    Dec 28, 2015
    Posts:
    5
    In my case I don't see the UISprite option in my Gizmos pull-down menu...any idea how can I resolve my problem?
     
    JMcGregor likes this.
  5. arybak89

    arybak89

    Joined:
    Nov 27, 2017
    Posts:
    9
    I'm having the same issue as JEsteras, no UISprite option in my Gizmos. I also can't see the handles on the reflection probes bounding box. Any help would be appreciated.