Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Join us on Dec 8, 2022, between 7 am & 7 pm EST, in the DOTS Dev Blitz Day 2022 - Q&A forum, Discord, and Unity3D Subreddit to learn more about DOTS directly from the Unity Developers.
    Dismiss Notice
  3. Have a look at our Games Focus blog post series which will show what Unity is doing for all game developers – now, next year, and in the future.
    Dismiss Notice

transform gizmo still ignores depth

Discussion in '5.5 Beta' started by laurentlavigne, Aug 30, 2016.

  1. laurentlavigne


    Aug 16, 2012
    I don't understand how the entire editor gets improvement, even selection highlight has a new outline look that's z-sorted, all gizmos are z-sorted and yet the transform gizmo, probably the one that needs z-sorting the most still gives no depth cue!! Can someone explain why that is because if there is a benefit to it I'd like to know.

    Attached Files:

    MrEsquire likes this.
  2. LeonhardP


    Unity Technologies

    Jul 4, 2016
    Hi laurentlavigne,
    In general, tooling in the sceneview is something being looked into. Not only depth testing, but overall usability. If you have a specific request, please use the feedback site.