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transform gizmo still ignores depth

Discussion in '5.5 Beta' started by laurentlavigne, Aug 30, 2016.

  1. laurentlavigne


    Aug 16, 2012
    I don't understand how the entire editor gets improvement, even selection highlight has a new outline look that's z-sorted, all gizmos are z-sorted and yet the transform gizmo, probably the one that needs z-sorting the most still gives no depth cue!! Can someone explain why that is because if there is a benefit to it I'd like to know.

    Attached Files:

    MrEsquire likes this.
  2. LeonhardP


    Unity Technologies

    Jul 4, 2016
    Hi laurentlavigne,
    In general, tooling in the sceneview is something being looked into. Not only depth testing, but overall usability. If you have a specific request, please use the feedback site.