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Transfer (Unity MatchMaking Service) Match Ownership to another ?

Discussion in 'Multiplayer' started by mas, Feb 9, 2016.

  1. mas

    mas

    Joined:
    Nov 14, 2010
    Posts:
    696
    I was wondering if it is possible to transfer ownership of a (Unity Service MatchMaker) match (orginal creator) to another client.

    The case is that when having a network match and the Host disconnects ( he being the single client ), the match is only cleaned up after a certain amount of time. (probably some server timeout).

    because this match is still listed and found, a connecting client that would normally StartClient, can now do StartHost(), ....

    but will be disconnected as the match is being cleaned up.

    To my knowledge there is no way to exclude matches that are being cleaned up from the MatchMaker finds.

    Any thoughts ?