I wanted to make a player that is looking to the left if the mouse is on the left side and looking to the right if the mouse is on the right side of the player. The player also has an arm that is always looking in the direction of the mouse so I cant just flip the whole "Player" parent because the arm is a child of it. I think I found a way to flip the player by creating another child object in "Player" and putting all body parts except of the arm in the child object (Im calling it "BodyParts" in this text). Then I just flip "Bodyparts" and it actually works. The problem is that I already created Animations in "Player" so when I put the body parts into "BodyParts" The Animation of "Player" says missing.