Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Trails won't keep rotation of parent

Discussion in 'General Graphics' started by Meowium99, Oct 4, 2019.

  1. Meowium99

    Meowium99

    Joined:
    Oct 10, 2018
    Posts:
    1
    I understand that a trail's normal behaviour is to point perpendicular to the direction that it's going, but I'm trying to use it for a swing effect on a sword, so that doesn't exactly work for me all of the time.

    It'd be nice if I could make it ignore it's regular behaviour and to just keep the rotation of it's parent. I currently have no script affecting the trail at all.

    I've probably just missed a check box or something like that, so if someone could point me in the right direction, that'd be massively helpful.
     
  2. richardkettlewell

    richardkettlewell

    Unity Technologies

    Joined:
    Sep 9, 2015
    Posts:
    2,281