Hi there! I have a problem with a Trail Renderer in my 2D Game: I want to move it between the screen borders on the x axis. If it's moving to the right side, everything looks fine. If i change the moving direction on the x-axis, the assigned material flips vertically and the trail is bottom up. Is there any way to prevent this? The trail should always looks the same, no matter which direction he is travelling. Best regards!
I only change the direction of the movement. First i travel in positive direction on the x axis, then i change in negative direction and so on...