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Bug Trail is lagging behind main particle when moving main particle using lerp

Discussion in 'Visual Effect Graph' started by DanielleBBI, Jun 10, 2022.

  1. DanielleBBI

    DanielleBBI

    Joined:
    Mar 28, 2018
    Posts:
    30
    Hello,
    I have a system that moves a projectile from one position to another using a lerp over the particle life.
    I tried to attach a basic trail to that system that uses the particleStrip however the strip will always start way behind the main particle. If I use forces to move the main particle I get perfect alignment of the trail.

    Unity 2022.1.3f1

    upload_2022-6-9_18-53-42.png upload_2022-6-9_18-54-28.png
     

    Attached Files:

  2. lushdog

    lushdog

    Joined:
    Apr 30, 2014
    Posts:
    16
    Did you ever solve this? Having same issue.
     
  3. gabriel-delacruz

    gabriel-delacruz

    Unity Technologies

    Joined:
    May 19, 2021
    Posts:
    31
    Hi!
    I think in the VFX in the picture the issue is that it is creating particles every 15 frames.
    Could that be your issue as well, @lushdog?