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Traffic system With pedestrian system

Discussion in 'Assets and Asset Store' started by michealcaj, Apr 4, 2020.

  1. michealcaj

    michealcaj

    Joined:
    Aug 18, 2017
    Posts:
    191
    Ultimate traffic controller

    #gamedesign #gamedev #IndieGameDev #gamedeveloper #unity3d #assetstore

    This is a Simple ND easy to use traffic system in unity3d
    This assets enables quick and accurate traffic system for your city game, also has a pedestrian system

    https://assetstore.unity.com/packages/tools/ai/ultimate-traffic-controller-110492#description
    Features (AI) :
    ~smart traffic system
    ~smart pedestrian system
    mobile friendly
    ~handle complex roads (curves, junction, roundabouts).
    flexible( AI vehicles have the ability to change specified path which would lead to a random and realistic game play)
    supports wheelcollider
    create path just by hitting pointer at position (this technique enable dev handle multiple vehicle path easier,faster and accurate
    ~tweak values to get aggressive or calm drivers
    ~sensors to avoid obstacles including the player.
    ~set traffic desinty
    ~set spawn time of vehicles
    spawn different type vehicles
    ~can handle over 200 vehicles
    ~node based tracking system
    ~two type of AI system (racing and traffic)
    ~wheel balance
    ~user control
    ~specify engine type (nitro and normal)
    ~drivetype(front,rear,four)
    ~Set engine rpm
    ~set max speed
    set engine power
    upgrable c# scripts
    ~compatible with unity's wheelcollider system
    ~surface detection
    ~specify number of gears
    it either auto generate gear ratio or let user set manually. Your choice :)
    ~realistic vehicle sound
    ~deformation
    ~burn out effect
    ~light system
    iginition
    optimized for smother game play
    c# scripts