Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Question Tracking controller velocity magnitude is erratic

Discussion in 'VR' started by kartoonist435, Oct 5, 2021.

  1. kartoonist435

    kartoonist435

    Joined:
    Feb 14, 2015
    Posts:
    73
    Hi All,
    I'm tracking the controller velocity in the new input system and it works great as long as I'm moving my arms. All the numbers look correct to how I'm moving. Unfortunately when I stop moving and hold my hand still the values jump from .0001343 up to 5 - 10 and all over in between. I've tried a lot of different ways to track my controller velocity but it's too inconsistent. I'm using a Rift S by the way.