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tracked vehicle animation/physics

Discussion in 'Physics' started by nickpnevmati, Oct 20, 2019.

  1. nickpnevmati

    nickpnevmati

    Joined:
    Oct 20, 2019
    Posts:
    3
    Hello everyone!

    I'm having trouble with the issue of tracks for my vehicle (I'm in the process of making a tank game). My initial idea was to fully simulate the tracks using hinge joints. I can get the joints right but manually placing every single track link and have it loop around all the wheels is a hassle of gigantic proportions. What I thought of doing was writing a script to generate the tracks but I really don't know where to start. If anyone has any suggestions I would highly appreciate any advise. Also this entire approach seems really hard to implement so if anyone knows an alternative that yields a realistic look be sure to let me know