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Question Track player progression on many levels

Discussion in 'Unity Analytics' started by Smaika, Feb 22, 2022.

  1. Smaika

    Smaika

    Joined:
    Apr 28, 2014
    Posts:
    14
    I have a simple puzzle game with many levels and there are always new levels added.
    What is the best way to track player progression and time spent on each level?
    I looked into using the funnel analyzer but it doesn't seem practical if I have hundreds of levels.
    What is the best way to approach this?
     
  2. JeffDUnity3D

    JeffDUnity3D

    Joined:
    May 2, 2017
    Posts:
    14,446
    A funnel would be the correct approach. You could separate your funnel steps into groups, like LevelNum >= 0 and LevelNum <= 10 for the first step, etc. Are you using the Analytics beta?
     
    SebT_Unity likes this.