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track names in timeline editor

Discussion in 'Timeline' started by edwon, Oct 9, 2017.

  1. edwon

    edwon

    Joined:
    Apr 24, 2011
    Posts:
    174
    I'd really like to be able to see track names in the timeline editor.

    This would help me differentiate between tracks that have similar bindings, but different objects they are controlling.
     

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  2. Drapan

    Drapan

    Joined:
    Apr 9, 2013
    Posts:
    14
    If you select the track you can see the track name at the top of the inspector. You can also see the track name (in place of the track binding) if you select the asset, and not the playable director.
     
  3. edwon

    edwon

    Joined:
    Apr 24, 2011
    Posts:
    174
    Hmm, yes I'm aware you can see them in the inspector and when you select the asset, but when I'm actually animating (in other words, when the director is selected) I want to see the track names. This is actually the only time I want to see them.
     
  4. Christine_R

    Christine_R

    Unity Technologies

    Joined:
    Feb 15, 2017
    Posts:
    9
    Thanks for the feedback.
    We are aware of the problem and are looking into ways of showing both binding and track name information on the track headers so they're easier to manage.
     
  5. edwon

    edwon

    Joined:
    Apr 24, 2011
    Posts:
    174
    that's great news! thank you