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track names in timeline editor

Discussion in 'Timeline' started by edwon, Oct 9, 2017.

  1. edwon

    edwon

    Joined:
    Apr 24, 2011
    Posts:
    266
    I'd really like to be able to see track names in the timeline editor.

    This would help me differentiate between tracks that have similar bindings, but different objects they are controlling.
     

    Attached Files:

    _slash_ likes this.
  2. Drapan

    Drapan

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    Apr 9, 2013
    Posts:
    14
    If you select the track you can see the track name at the top of the inspector. You can also see the track name (in place of the track binding) if you select the asset, and not the playable director.
     
  3. edwon

    edwon

    Joined:
    Apr 24, 2011
    Posts:
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    Hmm, yes I'm aware you can see them in the inspector and when you select the asset, but when I'm actually animating (in other words, when the director is selected) I want to see the track names. This is actually the only time I want to see them.
     
    bradley_newman_aofl likes this.
  4. Christine_R

    Christine_R

    Unity Technologies

    Joined:
    Feb 15, 2017
    Posts:
    9
    Thanks for the feedback.
    We are aware of the problem and are looking into ways of showing both binding and track name information on the track headers so they're easier to manage.
     
  5. edwon

    edwon

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    Apr 24, 2011
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    that's great news! thank you
     
  6. _slash_

    _slash_

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    Mar 26, 2013
    Posts:
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    Any news about this?
     
  7. Midiphony

    Midiphony

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    Jan 25, 2019
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  8. TJHeuvel-net

    TJHeuvel-net

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    Jul 31, 2012
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    Any update on this?
     
  9. akent99

    akent99

    Joined:
    Jan 14, 2018
    Posts:
    588
    Not track names I know, but you can put your own icons on custom track types
    upload_2021-10-26_9-45-8.png

    upload_2021-10-26_9-46-24.png
     
    tsukimi and DavidGeoffroy like this.
  10. DavidGeoffroy

    DavidGeoffroy

    Unity Technologies

    Joined:
    Sep 9, 2014
    Posts:
    542
    No, still no updates.

    We tried a prototype about a year and a half ago, and it made a mess of the UI, which was extremely hard to fix due to the nature of IMGUI.

    We're currently rewriting the Timeline Window in UI Toolkit, which should make it much easier to make this work in the future.
     
  11. TJHeuvel-net

    TJHeuvel-net

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    Jul 31, 2012
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    Thank you very much for the insight!
     
  12. Midiphony-panda

    Midiphony-panda

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  13. Whatever560

    Whatever560

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    Jan 5, 2016
    Posts:
    591
    Hi, did this went somewhere ?