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Track cam vs blending

Discussion in 'Cinemachine' started by jin-archipin, Dec 26, 2019.

?

Which one is beautiful?

  1. Make 2 vcams at A and B and blend them.

    0 vote(s)
    0.0%
  2. Make dolly track for a vcam.

    100.0%
  1. jin-archipin

    jin-archipin

    Joined:
    Dec 17, 2019
    Posts:
    35
    Hello, I'm new to this cinemachine stuff and I'm curious about what is better when you want to move cam from A to B

    I found two methods are available.
    1. Make 2 vcams at A and B and blend them.
    2. Make dolly track for a vcam.

    I don't know how much slow to make many vcams, so I'm confusing.
    Can I use hundreds of vcams only for one-time usage? Isn't it slow to load?

    Thanks in advance.
     
  2. marc_tanenbaum

    marc_tanenbaum

    Unity Technologies

    Joined:
    Oct 22, 2014
    Posts:
    637
    Full disclosure: I'm the Product Manager, not support (most folks are still out of office). Please take my answer with a little grain of salt.

    VCams have only a tiny bit of overhead. Think of them like bookmarks, rather than like cameras. That doesn't mean you want to go wild with them, but for most uses there's no problem with having quite a few.

    To your question: either solution works. It depends on your particulars as to which one is better. Dolly tracks are useful when you want to follow a fixed but complex path (for example, a winding trail that goes up and over a hill). If you literally just need to go straight from point A to point B, blending between vcams is likely to be a better answer.
     
    Gregoryl and jin-archipin like this.
  3. jin-archipin

    jin-archipin

    Joined:
    Dec 17, 2019
    Posts:
    35
    Thank you for your answer! That's what I exactly wanted
     
    Gregoryl likes this.