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Touch lag increasing over time

Discussion in 'Windows' started by Vanz, Oct 13, 2014.

  1. Vanz

    Vanz

    Joined:
    Nov 19, 2013
    Posts:
    374
    I'm not sure when this started occurring, but just recently noticed that as I grab an object via touch on a Windows tablet product and move it around, at first the object tracks my finger great, but then over about 10-15s, it starts to lag and the lag gets worse over time. In other words the object starts to fall behind the movement of my finger more and more.

    I've implemented these commands per a fix a saw on here awhile back regarding touch lag:
    • appCallbacks.AddCommandLineArg("-disable-low-latency-presentation-api");
    • appCallbacks.AddCommandLineArg("-disable-independent-input-source");

    I’m wondering if there is an updated fix I missed or if you are also seeing this issue and if there are any suggestions on how to fix?

    Thanks,

    Vanz
     
  2. Aurimas-Cernius

    Aurimas-Cernius

    Unity Technologies

    Joined:
    Jul 31, 2013
    Posts:
    3,627
    Which version of Unity do you use? Since Unity 4.5 these command line arguments don't work anymore, these settings are now in player settings, so you should try that first.
     
  3. Vanz

    Vanz

    Joined:
    Nov 19, 2013
    Posts:
    374
    interesting, okay, when I try it on v4.3.4f it appears okay, when I try it on 4.5 it's bad... okay, I'll delete these commands and looking around for the settings in player settings... thanks...