Hello there. I'm finishing my first platformer but when I test it on an Android device I can notice an input lag. I've made a minimal testing scene to make sure the problem is not related to framerate/overall performance. The other platformers from Google Play, for example Lep's World (cocos afaik) doesn't have the issue. I'm using getinput in update. Any ideas? Is it possible the other games run at higher fps or get inputs at higher frequency (independent from framerate?) Thank you in advance.