Anyone have any insight how to use torrents in unity, grab a torrent, start the download, stream while dl'ing?
can try to look for some .net libraries that might work in unity https://github.com/SamuelFisher/torrentcore https://github.com/alanmcgovern/monotorrent
Yeah I'm curious how this would work. I'd like to share 200 tracks, which is 5 GB. It is in a single torrent, one giant .zip file, but if it's advantageous, I can break it into 200 torrents but not sure the right approach. I'd like to get each download from Unity. That library... in 2021 is actually looking pretty good still today.