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TopDownShooter-ToolKit

Discussion in 'Assets and Asset Store' started by songtan, Dec 14, 2015.

  1. songtan

    songtan

    Joined:
    Apr 9, 2011
    Posts:
    2,776
    I see. I'm guessing it's probably a result of some incompatible on your shoot-object settings and set up and the lack of checks in the code that causes this. Anyway I've sent you a fix via private message. Please import the attached package to your project. Hopefully that will fix the error.
     
  2. SavaGhost

    SavaGhost

    Joined:
    Sep 20, 2018
    Posts:
    4
    Thank you so much, I don't see a message in my inbox unfortunately. Can I ask you to upload it here if its not much trouble again.

    Thanks a lot, I really appreciate it.
     
  3. songtan

    songtan

    Joined:
    Apr 9, 2011
    Posts:
    2,776
    Very sorry. I'm not sure what happen but somehow the message wasn't sent. I've just resent it. Please check again.
     
  4. Simmo76

    Simmo76

    Joined:
    Oct 17, 2012
    Posts:
    31
    Hi there @songtan - great asset! Is there any progress with vertical movement yet? (ie. being able to travel up/down ramps and move across uneven terrain). Thanks!
     
  5. songtan

    songtan

    Joined:
    Apr 9, 2011
    Posts:
    2,776
    Well, yes and no. There's navmesh support for the AI unit so if you have the scene set up with navmesh and a few tweak on the RidgidBody of the player unit, you should be able to the navigation working on ramps and uneven terrain. That said, some of the shoot-object (bullet) logic are built to work on a flat terrain so not all of them will work well on uneven terrain.
     
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