TopDownShooter-ToolKit (TDS-TK) is a an easy to use and flexible Unity game engine coding framework designed for construction of TopDownShooter game. The aim of the toolkit is to allow as many variant of TopDownShooter mechanic as possible. It's designed with integration of custom asset in mind. The toolkit is written with non-coder in mind so no coding skill is required to use it. The various level setup in following demo should gives a glimpse of what TDS-TK is capable of. Please note that due to the multiple game rules combination that are supported by the toolkit, the levels in this demo are only some of the setup available. They are designed to showcase the flexibility of the toolkit and to be serve as examples for the user. There are many more possible setup. >> TDSTK WebDemo << All assets seen in the demo are included in the package. Each scene in the demo are available as example scene in the package. Some notable features of TDS-TK: Emphasize freedom of design, tons of customization option Create and customize unique weapons, abilities, power-ups and special effects Modular approach to level building, support various game mode and level design Build character progression and skill/tech-tree with built in leveling and perk system Easy integration with custom asset Mobile compatible with touch input supported No coding skill required Full C# source code included Still under active development, more feature will be added in the future If you have any question to like to know about certain things, please don't hesitate to contact me or post it on the support forum. Here are relevant link and further information to the package. >> Official Website << >> Link To AssetStore << quick video overview (please excuse the poor audio quality): Thanks for reading!!