Hey, I'm making this thread due to the fact I'm working on a topdown combat system but been lacking in inspiration, so I wanted to ask the community of what people find fun with different top down combat systems and any example that might exist, since their are soooo many games its hard to test out all so I might have missed a lot great games with great combat systems. This is just my opinion. Right now I know of two that I find really enjoyable, you have the games like Zelda - a´Link to the Past, a melee focused combat system with different items that makes it varied, I find it a bit on the slower side, with more focus on knowing the different mobs and positioning yourself to avoid damage and being able to inflict damage while using different items to change how you approach different situations. Then their is Entering the Gungeon, with it high pace combat, all about dodging and reacting quickly, with different guns that changes how you approach each situation and the random nature of what you get makes it like a new run everytime. So I'm wondering what kind of combat system have you seen that you would consider the cream of the crop of topdown combat and why?