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Top-Down Dungeons [MOBILE]

Discussion in 'Assets and Asset Store' started by Killstar, Apr 11, 2013.

  1. Killstar

    Killstar

    Joined:
    May 11, 2011
    Posts:
    94
    Top-Down Dungeons Mobile



    like us on Facebook

    - Over 25 different walls
    - 12 floors
    - more than 50 addons (barrels, torches, chests, debris, etc.)
    - 29 ready to use modules
    - about 200 basic prefabs to create own modules
    - Particles of fog, water, smoke, sparks, etc.
    - 2 demo scenes
    - Atlased textures
    - Optimized meshes (averge 20-30k tris on the screen)
    - Small amount of Draw Calls
    - All prefabs are ready for baking lightmaps
    In total, project contains 355 ready to use prefabs

    Tested on Galaxy S I9000 [over 20 fps] and Nexus 7 [over 30 fps with Bloom effect on camera]



    Link to Asset Store

    WEBPLAYER DEMO

    videos from pc / mac edition:



     
  2. GCatz

    GCatz

    Joined:
    Jul 31, 2012
    Posts:
    282
    and there goes my money
     
  3. GCatz

    GCatz

    Joined:
    Jul 31, 2012
    Posts:
    282
    got it and its awesome. keep up this quality dude, will buy your work even for novelty.
    its that GOOD.
     
  4. napster

    napster

    Joined:
    Jun 15, 2012
    Posts:
    313
    Good work as always Killstar !
     
  5. AprendaGames

    AprendaGames

    Joined:
    Jan 4, 2012
    Posts:
    49
    Purchased. :) Thanks so much for the amazing work!
     
  6. khaccanh

    khaccanh

    Joined:
    Dec 10, 2012
    Posts:
    12
    Hi

    I have purchase this asset.

    But when i import . Unity 3d stop when try import atlas1 :(

    I try with unity 3d 3.5.7 and 4.1.5. All version is free. is it require pro version

    Can you help me
     
  7. Killstar

    Killstar

    Joined:
    May 11, 2011
    Posts:
    94
    You dont need a Pro, mabe redownload the package? Look like a memory or unzip problem.
     
  8. Play_Edu

    Play_Edu

    Joined:
    Jun 10, 2012
    Posts:
    722
    Awesome work .
     
  9. Rajmahal

    Rajmahal

    Joined:
    Apr 20, 2011
    Posts:
    2,101
    Hi,

    I just purchased it from the asset store but I'm having several issues.

    Firstly, I get the following FBX errors when importing from the asset store:

    "Can't import tangents and binormals, because mesh 'ground_LP:polySurface370' doesn't have it."

    Secondly, once imorted, I'm finding that several textures are missing:

    - The material black has no texture
    - The material phsyxmaterial has no texture
    - The material base_texture1 has no texture
    - The material element1_cavity has no texture

    I also noticed that all of the shaders in the entire package don't have any textures assigned to them.

    As such, most of the models don't look right at all. Can you please let me know what might be going wrong? I have the latest version of Unity and have just purchased and downloaded / imported into an empty scene. If it's just that Unity is not importing the textures properly can you please provide me with the textures and I can assign them manually?
     
  10. Rajmahal

    Rajmahal

    Joined:
    Apr 20, 2011
    Posts:
    2,101
    Actually .... never mind. I restarted Unity and everything worked fine.

    Great asset ... will definitely be buying more of yours in the future.
     
  11. Rajmahal

    Rajmahal

    Joined:
    Apr 20, 2011
    Posts:
    2,101
    Hi,

    A question about the included bloom image effect script. When I drag it onto my game camera, the camera's view flips both horizontally and vertically. Is there some way to prevent this from happening? I looked at the script but I couldn't figure out where it was causing this. In the demo scene, the same thing occurs.