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Top Down Camera with Deadzone

Discussion in 'Cinemachine' started by AntLewis, Jun 4, 2019.

  1. AntLewis

    AntLewis

    Joined:
    Feb 2, 2010
    Posts:
    254
    Hey, I'm currently using a virtual camera as a top down camera, using the Body to follow (lock to target no roll) and no aim (as I've read that for a top down camera, I'd encounter gimble lock issues).

    However, is there a way to setup a top down camera so I can still have a deadzone, in which my target can move but my camera won't track it until the defined bounds are reached?

    Thanks for any assistance.
     
  2. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,658
    Try the FramingTransposer in the Body, with DoNothing in the Aim.
     
  3. AntLewis

    AntLewis

    Joined:
    Feb 2, 2010
    Posts:
    254
    Ah of course, many thanks