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Toon Series [growing content; stylized 3D art]

Discussion in 'Assets and Asset Store' started by marincastefan, Apr 6, 2017.

?

What would you like to see added in the Toon Series?

Poll closed May 28, 2020.
  1. Trains, railroads and related

    20 vote(s)
    29.4%
  2. Construction vehicles and tools, construction yard

    14 vote(s)
    20.6%
  3. Ships and shipyard

    17 vote(s)
    25.0%
  4. industrial town or district

    10 vote(s)
    14.7%
  5. Space station with rocket platform

    13 vote(s)
    19.1%
  6. Oil platform, drills and derricks

    13 vote(s)
    19.1%
  7. Nature props, mountains, cabins,

    21 vote(s)
    30.9%
  8. Desert environment, solar panels, tropical vegetation

    24 vote(s)
    35.3%
  9. Racing kit + cars (F1 style, monster trucks, rally cars)

    14 vote(s)
    20.6%
  10. Interior pack (different rooms and sizes, furniture, appliances, etc)

    10 vote(s)
    14.7%
Multiple votes are allowed.
  1. marincastefan

    marincastefan

    Joined:
    Dec 10, 2015
    Posts:
    254
    There will be a new character pack coming later this year (hopefully), which will include a ton of customization options (including worker types) and fatness, muscles and so on.

    So there might be a solution down the line :)
     
    SamRock and StevenPicard like this.
  2. SamRock

    SamRock

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    Sep 5, 2017
    Posts:
    250
    That would be just awesome! Thank you so much.. really look forward to it :)

    This is my game .. WIP
     
    vertexx and marincastefan like this.
  3. marincastefan

    marincastefan

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    SamRock and First_Citizen like this.
  4. First_Citizen

    First_Citizen

    Joined:
    Jun 20, 2018
    Posts:
    26
    Been playing around with this asset since yesterday in my secondary project.

    It is AWESOME. :)

    Works great with the other toon packs! Really liking the hand-painted skyboxes too (add more of those to future packs/updates)!

    Curious what your next pack/update will be? :)
     
    marincastefan likes this.
  5. marincastefan

    marincastefan

    Joined:
    Dec 10, 2015
    Posts:
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    Thank you!

    I found a really helpful tool online which lets you turn almost any image in to seamless skyboxes, so I will probably include skyboxes to any new pack/update.
    https://jaxry.github.io/panorama-to-cubemap/

    I'm now working on a farm pack, but I will probably squeeze an update or two before the launch.
     
  6. Flawless83

    Flawless83

    Joined:
    Dec 7, 2016
    Posts:
    136
    how far are you on farm, have any pictures?
     
  7. marincastefan

    marincastefan

    Joined:
    Dec 10, 2015
    Posts:
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    No pictures yet, just a few tractors and barns/sheds, not enough to show anything, but soon enough.
     
  8. Flawless83

    Flawless83

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    Dec 7, 2016
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    136
    is the farm pack soon done?
     
  9. marincastefan

    marincastefan

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    Dec 10, 2015
    Posts:
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    No ETA yet, but things are progressing nicely, I'd say about 1/3 done, I'll post some teaser screenshots soon.
     
  10. First_Citizen

    First_Citizen

    Joined:
    Jun 20, 2018
    Posts:
    26
    Curious how the Farm pack is progressing.

    I started a farm region in my railroad game. Currently using Polygon Farm which I purchased in one of those "multiple pack offers" from the asset store. That pack works okay with the Toon Shaders added, but the assets are more useful for background elements further from the camera.
     
  11. marincastefan

    marincastefan

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    Dec 10, 2015
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    I would say in about 2-3 months, if things go smoothly.
     
    First_Citizen likes this.
  12. First_Citizen

    First_Citizen

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    Jun 20, 2018
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    Have any screen shots to share of the new pack?
     
  13. marincastefan

    marincastefan

    Joined:
    Dec 10, 2015
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    Just this one at the moment, some quick asset assembly .
    screen_2048x1152_2022-09-19_16-38-07.png
     
    First_Citizen and StevenPicard like this.
  14. First_Citizen

    First_Citizen

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    Jun 20, 2018
    Posts:
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    Thanks, that looks great.
     
    marincastefan likes this.
  15. unity_yjcFd1DGkrtOIQ

    unity_yjcFd1DGkrtOIQ

    Joined:
    Feb 23, 2020
    Posts:
    1
    Hi, any more farm pics? :)
     
  16. marincastefan

    marincastefan

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    Dec 10, 2015
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    Not at the moment. In the next 2 weeks I will start building the demo scenes and I will post more then.
     
    First_Citizen likes this.
  17. Flawless83

    Flawless83

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    Dec 7, 2016
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    When is farm pack done? have any more screenshots to share with us?
     
  18. marincastefan

    marincastefan

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    About 95% of the assets are done, now only animations for the animals and building the demo levels remains.
    The launch date will mainly depend on how smooth the animating will progress, so I can't say for sure.

    But here's a preview of what it will look like:

    1.png 2.png
     
  19. Flawless83

    Flawless83

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    Dec 7, 2016
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    You are really getting good at 3d modelling. Nice job
     
    marincastefan likes this.
  20. Flawless83

    Flawless83

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    Dec 7, 2016
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    Got any release date for farm, any more teaser picture, im excited for this package, and btw have you consider make landmarks and things like fotball stadium to have in city, maybe just a smal pack.
     
    marincastefan likes this.
  21. marincastefan

    marincastefan

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    Dec 10, 2015
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    In the next couple of days I will start posting some teasers, I'll post them here too. The launch will probably be in late April.
    And yes, an international monument pack is planned for the future.
     
    First_Citizen likes this.
  22. First_Citizen

    First_Citizen

    Joined:
    Jun 20, 2018
    Posts:
    26
    Had some issues upgrading a project to URP from Built-In. Looking for advice/solutions.

    All the paid Toon packs I have updated perfectly installing the LWRP/URP package in the assets' folder. So all good there. :)

    The free "Toon Gas Station" asset does not have a LWRP/URP update package - and now all the prefabs are "pink" no matter what I try. Both the objects in scenes and the preview in the Asset view panel show as pink.

    After the update these two shaders no longer work at all ; "Toon/Lit Outline" "Toon/Basic Outline". I have 4 copies of every named Toon shader in my project from the various asset installs. I had assigned these to some assets from another publisher and now those assets are "pink" as well. The other Toon shaders work when assigned but the artistic look is sort of lost on those few items that work well with the outlining.
     
  23. SSm19

    SSm19

    Joined:
    Jan 6, 2021
    Posts:
    5
    Hello, i bought the Toon Fantasy Nature package.. i was wondering how to make palm trees with your asset.
    Or will there be a tropical pack?
     
  24. marincastefan

    marincastefan

    Joined:
    Dec 10, 2015
    Posts:
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    At some point in the future, I will provide an update which will contain a working URP version for Toon Gas Station, but in the mean time, if you have another pack from the series in the same Unity project, after you open the URP installer from that package, you can assign those shaders to the materials from Toon Gas Station.

    For example, If you have both Toon Gas Station and Toon City in the same URP project, run the URP installer for Toon City and then assign the outline shader (Toon/TC_CustomToonOutline) to the materials from Toon Gas Station.

    After that, you can select the Prefab folder or the Models folder, right click and select Reimport. That should solve the pink preview issue.
     
  25. First_Citizen

    First_Citizen

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    Posts:
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    Thanks, this worked. That project has 6 toon packs installed and all the others were fine with URP after running the URP installer.

    Interestingy "Toon/Basic" is the only shader that works with the Toon Gas Station Materials, all the others now, including "Toon/TC_CustomToonOutline" show up as either Pink or bright White.

    I saw that Toon City was just updated. I'll try that one in the near future and see if a shader other than Toon/Basic works for the Gas Station assets. In the meantime all the assets I use from that package are working fine now.