Hi, Toon Nature is almost done, I'm just wrapping up the demo scene as we speak, so just the promo assets left to do. I'll probably submit the pack for approval this week. I'll have some screenshots at the end of this post. (WIP textures, so be gentle ) I can't say for sure when it will be released, that depends on the Asset Store team as well, but I'm pretty confident it will be available in a week or two. A monument/landmark pack would be a cool idea, I'll think of a way to make it happen. Either as add-ons to existing packs, or as a stand-alone. For the whole Toon Series, the approach is to minimize texture size and use the gradient-style texturing. If there's a situation where I can't apply that process, then I will supply larger and more detailed textures, but so far I've been able to do things that way. Also, with Toon Nature, I've started to combine all textures into one atlas, so the whole pack will use just a couple of materials. There will be some 3d model mountains. I haven't added snow to the pack, maybe in a future update if it sells well. I'm still brainstorming regarding the desert environment, as I want to turn that into a stand-alone pack. The EXPLORER pack would probably work with the Toon Series, but you'd have to know your way around modding shaders, in order to make everything blend together nicely. Personally, I wouldn't mix the two together, especially now that Toon Nature is about to be released, which will provide some much needed rock and vegetation variation to the series. One of the next packs will be Toon People, which will further differentiate the character styles between the Toon and EXPLORER series, so another reason not to mix the two.