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tooltip (add component ) and inline graphic textmesh

Discussion in 'UGUI & TextMesh Pro' started by duartedd, Jan 25, 2020.

  1. duartedd

    duartedd

    Joined:
    Aug 1, 2017
    Posts:
    150
    Hello
    just wondering if there was a way to add components to the inline graphic textmesh somehow - i need to be able add components to it so that i can create a tooltip off of it - or is there just a built in feature that has some annotation thing for the specific inline graphic - the prefab i have which i instantiate has a background and a text object with the tooltip script
    thanks!
    daniel