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[Tool] Materialize for Linux

Discussion in 'Linux Editor' started by maikramer, Feb 7, 2019.

  1. maikramer


    Jun 2, 2017
    Materialize is a program for converting images to materials for use mainly but not restrict to video games.

    The original work was made by Bounding Box Software.

    Original Source Code

    Materialize for Linux Source

    I decided to port materialize to linux, since the original is for windows only. I will keep improving it.

    For sugestions, doubts or anything related to this port.

    To use, unity is not necessary, you can use like a normal linux application.

    I'm developing using Unity 2018.3.3f, then, is recomended to use it also. You can try to downgrade or upgrade the package, but mainly downgrading, something can go wrong.

    Added features
    Paste Images from clipboard on Linux
    • You can copy a file in your file browser (Tested with nautilus) and then press the "P" close to the slot you want to paste.
    • Highlight - You can also press copy image on browser and it will paste also. This make it fast to take a image from internet
    Hide Gui while Rotating / Panning
    • The GUI is hidden when panning/rotating the material plane.
    Native File Picker
    Changed from original
    Save and Load Project
    • When you save your project, every map will be saved in the same place, with them respective types, ex:myTexture_Diffuse.png.
    • The extension used will be the one set in the GUI Panel.
    Suported extensions
    • jpg
    • png
    • tga
    • exr
    • jpg
    • png
    • tga
    • exr
    • bmp
    Not implemented
    • QuickSave - Will implement in settings, then you can set the folder to save the texture. This will be a persistent setting, that means you can close and open the program without lose the Quick Save path. Planed for v0.4.
    • Copy to clipboard. Planed for v0.4.
    knobby67 and syscrusher like this.
  2. Brogan89


    Jul 10, 2014
    Nice! I saw this tool from a GameFromScratch video and was thinking it shouldn't be too hard to port it to Linux since its made with Unity. This is definitely a tool I'm keeping my eye on when I do 3D project next.